Tuesday, August 31, 2010
ESPN this week interviewed Jonathan Goldstein, the man behind The Most Interesting Man in the World. My favorite quote:
“It’s every guy’s fantasy to be like him — including mine,” he said. “I hope our viewers can get a chuckle, but also get good advice. Be interesting, don’t be boring.”
Awesome advice.
Monday, August 30, 2010

As recently seen in a book read to the girls. Anyone know the book?
Friday, August 27, 2010
“My own experience has given me the conviction that, quite apart from any such terrors or imaginings, the religious sentiment tends to develop as we grow older; to develop because, as the passions grow calm, as the fancy and sensibilities are less excited and less excitable, our reason becomes less troubled in its working, less obscured by the images, desires and distractions, in which it used to be absorbed; whereupon God emerges as from behind a cloud; our soul feels, sees, turns towards the source of all light; turns naturally and inevitably; for now that all that gave to the world of sensations its life and charm has begun to leak away from us, now that phenomenal existence is no more bolstered up by impressions from within or from without, we feel the need to lean on something that abides, something that will never play us false—a reality, an absolute and everlasting truth. Yes, we inevitably turn to God; for this religious sentiment is of its nature so pure, so delightful to the soul that experiences it, that it makes up to us for all our other losses.”—My favorite passage from Brave New World
Thursday, August 26, 2010
Mark Milian describes the best enhancement to iTunes one could ever hope for:
Music software has no way of knowing whether you like one song more than the previous, unless the user chooses to actively rate a track — thumb up in Pandora, 5-star picks in iTunes. Most people, I’d assume, don’t make the effort.
But you might find that many people, when they hear a song they like, will pump up the volume. Music services could listen to that, and take note for future instances of when it’s deciding what to play.
Do this, Apple. It would make iTunes loads smarter.
Wednesday, August 25, 2010
Used video games have been around since the early ’80s. But they weren’t a problem in the eyes of developers until the middle of the decade, at which point game sales weren’t growing as fast as they used to.
Rather than blame the safe creative bets, bloated budgets, and $10 HD surcharge (yes, many games carry an MSRP of $60 these days) for the decline, developers set their sites on used game sales. “When the game’s bought used we get cheated,” echoed one senior official this week, the latest in a long line of whining.
In light of complaints, some game makers are including single use “unlock codes” in factory sealed games, which they have every right to do. Dumb, but legal.
Still, imagine if other tangible goods started stripping features at resale. For example, “Unless you buy this house new, we’ll section off a part of the home behind a cement wall.” Or, “To see the end of this DVD, you’ll need to enter your single use unlock code.” Or, “Power steering won’t work in this car unless purchased new.”
Is that what game-makers are really after? Is that serving the customer and engendering them to your brand? Do video games really expect immunity from the resale of packaged goods, even though that’s the right they transfer to consumers when selling merchandise? Because if so, that’s incredibly backwards. Unrealistic. Hypocritical. Ignorant.
Obviously the industry is still run by insecure nerds.
Tuesday, August 24, 2010
BBC recently cited a study that found the more friends you have, the more you earn. After observing 10,000 U.S. students over a period of 35 years, the study showed that the wealthiest people were those that had the most friends at school. Each extra school friend added 2% to the salary.
The take away: The more people you talk to (i.e. network with), the more chances you have to sell yourself as a likable person. The more likable you are in the eyes of others, the higher chance you have of being retained for professional help. That goes for “in school” and in life.
So don’t be an introvert. Talk to people. Take an interest. It takes a village.
Friday, August 20, 2010

… than watching this. Usually (I make exceptions for high-profile sporting events and the occasional Netflix stream.)
Point is, DVR lowers your standards. You wouldn’t watch half that crap (and by “crap,” I mean poorly produced, written, and acted shows when compared to movies) if it were live. So why subject yourself to lesser entertainment? I’m sure some people use DVR as it was designed: to make it easier to watch the shows you used to watch live. But the majority of DVR users actually abuse the technology, and end up watching more television (i.e. settling) than they normally would.
In that sense, DVR is not better living through technology. It’s clouding our judgment. It’s reducing our ability to think critically.
Thursday, August 19, 2010

Although I’ve been bored with NASA since the ’80s, this commemorative logo, released in 2008, looks slick.
Wednesday, August 18, 2010

This just in: Further proof that I’m a teenager trapped in a man’s body.
After a rather disappointing 16 holes of golf last month, I decided to hit a practice shot into a ravine while waiting for 17, which was on the outside edge of the course. As I setup my shot from the side of the tee box, my buddy threw down a verbal challenge: “Try and hit that moving truck on the opposite side of the valley.”
Without thinking, I quickly teed my ball. Since the distance to the other side was so far, I swung half-jokingly, paying no mind to what might happen. Continue reading…